![]() ![]() Random crashes due to conflicting threads.Rendering can now be aborted by clicking in the render.Render not displayed in main view when using single threaded OpenGL mode.Crash when closing sub-dialogs of the light gel material editor.View tooltips could appear above modal dialogs.The scene preview did not work when the main view was maximized.Random deadlocks in Wireframe preview mode.Terrain exports would crash in file selection.Print preview and print preferences would crash.Problem with Japanese and other "exotic" text inputs.Crash when using arrows with drop down lists.Now displays a warning when attempting to save a PICT file larger than 4095 pixels.Very bright highlights would sometimes appear quantized.Memory leak when rendering some boolean operations that involve groups.Fixed Grit, Gravel and Stairs Effects brush modes.Reduced the height of Stones, Pebbles and Fir Trees, and made it independent of terrain resolution.Problem when using Undo/Redo brush after changing terrain resolution.Problem when using Effects brush before and after changing terrain resolution.Crash when saving multiple objects or objects with linking/tracking.Strong noise would appear when rendering some imported meshes with reflective materials."Sunlight masked by clouds" not restored after canceling modifications in Atmosphere Editor.Objects with the "Main view only" or "Hidden" properties would still appear in wireframe mode.Corrupted alpha channel when rendering to disk with anti-aliasing.The views tooltip did not appear when OpenGL was enabled.Warning: mappings created with Vue 4.05 or earlier will be flipped horizontally in 4.06 (enter -1 X axis Picture scale to compensate). Spherical and cylindrical mappings were flipped horizontally.The Animation File Format Options box sometimes appears for the wrong format after changing file format with browser.Incorrect panoramic renders in multi-processor mode.Volumetric materials not animated correctly.Sunlight auto-decay not saved in standard atmosphere model.Mixing transparent materials with different fade out colors would produce an unexpected fade color.Field interlacing options inverted in Advanced Animation Options dialog.Anti-aliased and Receive shadow material properties not saved/restored properly.Very rare problem when rendering polygon meshes with no thickness.Bump maps were slightly offset relative to the color maps.Restored default system file browsers instead of custom browsers (except under Mac OS X v10.0.x).Bad shadows cast on boolean operations involving polygon meshes.Image mapped bumps not applied correctly on rotated objects in Object Space mode.Here is the list of bug fixes and improvements featured in this update: We will be releasing a full update (from any version of Vue 4) very soon. Please note that this update is an incremental update from Vue 4.05 only. Attached Link: software is pleased to announce the availability of Vue d'Esprit 4.06. ![]()
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