![]() ![]() They raised factories to build machines of war. Some units still don't require strategic resources and can serve as a garrison or the second line of an onslaught.The great cities of history were centers of culture, science, and industry. From now, you can't flood your enemy with better versions of your units because their number will be limited. The limits of production, storing and upkeeps make resources a very important aspect of your economy. By doing so, you will have some impact on the availability of units on a level if you have a monopoly of a specific resource.īefore you discover technology that will enable you to obtain electric energy with ecological means, you will frequently have to choose whether you want to use coal in an electric plant or to use the coal for production and upkeep of new units. You can help a weaker opponent with resources and refuse to trade with your rival that is fighting your potential ally. This can improve relations, profits, or enable you to obtain unavailable strategic resource. The artificial intelligence-controlled opponent will frequently trade with you. You must constantly make sure that you have enough resources in your empire. From now, building a single city with military district close to strategic resources won't be as effective as before. However, you can trade only with fixed amounts - you can't create a trading deal that will provide you a specific number of resources each turn.ĭue to the above changes, you will have to change your approach to strategic resources.
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